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We are at 5th & Esplanade, running the game from 9pm - 1am, except Wednesday, when we stop early for the Fire Jam. BTW, the WhatWhereWhen is fucked up about some of the times / days for our events, so see below for the correct deets.
Fire Jam
Page: FireJam.
Date: Wed, 11pm
Description: We've brought back some of your favorite Hookahdome pyros for the Wednesday night spin jam. Bring your toys, skills, fuel, and safety. We'll provide the music & more safeties, and spin til we can't spin no more!
[edit] Rez
Lead: Rubin
Date: Wed, 1am
Description: Rez is a video game / art piece by Tetsuya Mizuguchi. This game has been described as a "synesthesia, the association of different senses and stimuli with each other, which is a sensation experienced naturally by some people, and reported by many users of LSD and other hallucinogens. In Rez, one's character soars over psychedelic, abstract, futuristic vistas to the hypnotic beats of electronic music. The game is tightly integrated with sight and sound." It takes about one hour to complete.
[edit] IA Fire Art Series: Basic Flame Effects Class
Lead: Ian
Date: Wed, 12-2pm
Description: Want to add fire to your art? Make your art car more noticeable, or just make drunk people go “Wooo!”? We’ll show you how! Class covers all aspects of making safe, effective, pretty flame effects, including examples. Emphasis on propane and the accumulator-type effect. Come prepared to take notes.
[edit] IA Fire Art Series: Poofer Workshop
Lead: Ian
Date: Wed, 2:30-4:30pm
Descrption: A hands-on workshop where we’ll assemble an accumulator-type flame effect which generates 20’ high percussive propane flames. Class size is very limited, so show up early.
[edit] IA Fire Art Series: Ignition Systems
Lead: Krispy
Date: Thu, 12-2pm
Description: You know how it's really tricky to get propane to actually burn? Come take advantage of our three years of ignition systems research. We'll discuss all aspects of propane ignition, including gas dynamics, pilot systems, arc, hot-wire, etc. Then we'll strap a couple examples to the flame effect we built yesterday to see how they perform.
[edit] IA Fire Art Series: Dance Dance Immolation Walkthrough
Lead: Ian
Date: Thursday, 2:30pm -4:30pm
Description: Ever wonder how your favorite flaming video game works? Come by and we’ll show you all the pieces and how they go together. Hoses, wires, fireproof suits, the works!
[edit] Rope Dart Jam
Lead: Ian
Date: Thu, 4-6pm
Description: Do you spin the rope dart? Do you want to? Come share you skills and learn a few new moves. Don't have a dart? Bring a small bottle of water and 20' of 1/4" or 3/8" nylon rope, we'll make ya one.
Fire Jam
Page: FireJam.
Date: Wed, 11pm
Description: We've brought back some of your favorite Hookahdome pyros for the Wednesday night spin jam. Bring your toys, skills, fuel, and safety. We'll provide the music & more safeties, and spin til we can't spin no more!
[edit] Rez
Lead: Rubin
Date: Wed, 1am
Description: Rez is a video game / art piece by Tetsuya Mizuguchi. This game has been described as a "synesthesia, the association of different senses and stimuli with each other, which is a sensation experienced naturally by some people, and reported by many users of LSD and other hallucinogens. In Rez, one's character soars over psychedelic, abstract, futuristic vistas to the hypnotic beats of electronic music. The game is tightly integrated with sight and sound." It takes about one hour to complete.
[edit] IA Fire Art Series: Basic Flame Effects Class
Lead: Ian
Date: Wed, 12-2pm
Description: Want to add fire to your art? Make your art car more noticeable, or just make drunk people go “Wooo!”? We’ll show you how! Class covers all aspects of making safe, effective, pretty flame effects, including examples. Emphasis on propane and the accumulator-type effect. Come prepared to take notes.
[edit] IA Fire Art Series: Poofer Workshop
Lead: Ian
Date: Wed, 2:30-4:30pm
Descrption: A hands-on workshop where we’ll assemble an accumulator-type flame effect which generates 20’ high percussive propane flames. Class size is very limited, so show up early.
[edit] IA Fire Art Series: Ignition Systems
Lead: Krispy
Date: Thu, 12-2pm
Description: You know how it's really tricky to get propane to actually burn? Come take advantage of our three years of ignition systems research. We'll discuss all aspects of propane ignition, including gas dynamics, pilot systems, arc, hot-wire, etc. Then we'll strap a couple examples to the flame effect we built yesterday to see how they perform.
[edit] IA Fire Art Series: Dance Dance Immolation Walkthrough
Lead: Ian
Date: Thursday, 2:30pm -4:30pm
Description: Ever wonder how your favorite flaming video game works? Come by and we’ll show you all the pieces and how they go together. Hoses, wires, fireproof suits, the works!
[edit] Rope Dart Jam
Lead: Ian
Date: Thu, 4-6pm
Description: Do you spin the rope dart? Do you want to? Come share you skills and learn a few new moves. Don't have a dart? Bring a small bottle of water and 20' of 1/4" or 3/8" nylon rope, we'll make ya one.
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