<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0">
  <channel>
    <title>DDI - where to find us, events we're hosting - Dance Dance Immolation - tribe.net</title>
    <link>http://ddi.tribe.net/thread/d7937f73-ce0e-431c-ad17-3729dff9efbe?format=rss</link>
    <description>Tribe.net. Local Connections</description>
    <item>
      <title>DDI - where to find us, events we're hosting</title>
      <link>http://ddi.tribe.net/thread/d7937f73-ce0e-431c-ad17-3729dff9efbe#7c1f0905-f893-4832-a765-08966742b60e</link>
      <description>We are at 5th &amp;amp; Esplanade, running the game from 9pm - 1am, except Wednesday, when we stop early for the Fire Jam. BTW, the WhatWhereWhen is fucked up about some of the times / days for our events, so see below for the correct deets.&#xD;
&#xD;
Fire Jam&#xD;
&#xD;
Page: FireJam.&#xD;
&#xD;
Date: Wed, 11pm&#xD;
&#xD;
Description: We've brought back some of your favorite Hookahdome pyros for the Wednesday night spin jam. Bring your toys, skills, fuel, and safety. We'll provide the music &amp;amp; more safeties, and spin til we can't spin no more!&#xD;
[edit] Rez&#xD;
&#xD;
Lead: Rubin&#xD;
&#xD;
Date: Wed, 1am&#xD;
&#xD;
Description: Rez is a video game / art piece by Tetsuya Mizuguchi. This game has been described as a "synesthesia, the association of different senses and stimuli with each other, which is a sensation experienced naturally by some people, and reported by many users of LSD and other hallucinogens. In Rez, one's character soars over psychedelic, abstract, futuristic vistas to the hypnotic beats of electronic music. The game is tightly integrated with sight and sound." It takes about one hour to complete.&#xD;
[edit] IA Fire Art Series: Basic Flame Effects Class&#xD;
&#xD;
Lead: Ian&#xD;
&#xD;
Date: Wed, 12-2pm&#xD;
&#xD;
Description: Want to add fire to your art? Make your art car more noticeable, or just make drunk people go “Wooo!”? We’ll show you how! Class covers all aspects of making safe, effective, pretty flame effects, including examples. Emphasis on propane and the accumulator-type effect. Come prepared to take notes.&#xD;
[edit] IA Fire Art Series: Poofer Workshop&#xD;
&#xD;
Lead: Ian&#xD;
&#xD;
Date: Wed, 2:30-4:30pm&#xD;
&#xD;
Descrption: A hands-on workshop where we’ll assemble an accumulator-type flame effect which generates 20’ high percussive propane flames. Class size is very limited, so show up early.&#xD;
[edit] IA Fire Art Series: Ignition Systems&#xD;
&#xD;
Lead: Krispy&#xD;
&#xD;
Date: Thu, 12-2pm&#xD;
&#xD;
Description: You know how it's really tricky to get propane to actually burn? Come take advantage of our three years of ignition systems research. We'll discuss all aspects of propane ignition, including gas dynamics, pilot systems, arc, hot-wire, etc. Then we'll strap a couple examples to the flame effect we built yesterday to see how they perform.&#xD;
[edit] IA Fire Art Series: Dance Dance Immolation Walkthrough&#xD;
&#xD;
Lead: Ian&#xD;
&#xD;
Date: Thursday, 2:30pm -4:30pm&#xD;
&#xD;
Description: Ever wonder how your favorite flaming video game works? Come by and we’ll show you all the pieces and how they go together. Hoses, wires, fireproof suits, the works!&#xD;
[edit] Rope Dart Jam&#xD;
&#xD;
Lead: Ian&#xD;
&#xD;
Date: Thu, 4-6pm&#xD;
&#xD;
Description: Do you spin the rope dart? Do you want to? Come share you skills and learn a few new moves. Don't have a dart? Bring a small bottle of water and 20' of 1/4" or 3/8" nylon rope, we'll make ya one.</description>
      <pubDate>Fri, 17 Aug 2007 00:21:00 GMT</pubDate>
      <guid isPermaLink="false">http://ddi.tribe.net/thread/d7937f73-ce0e-431c-ad17-3729dff9efbe#7c1f0905-f893-4832-a765-08966742b60e</guid>
      <dc:creator>Skippy</dc:creator>
      <dc:date>2007-08-17T00:21:00Z</dc:date>
    </item>
  </channel>
</rss>



